| njGetTextureNumG | Japanese |
|---|---|
<-|INDEX|-> | |
| Obtains the global index number of the current texture. | |
#include <Ninja.h> Uint32 njGetTextureNumG(void);
Uint32 globalIndex;
/* Get the global index number for the current texture previously set */
globalIndex = njGetTextureNumG();
/* Set the global index #0 to the current texture. */
njSetTextureNumG(0);
:
Drawing textures...
:
/* Put the current texture back */
njSetTextureNumG(globalIndex);
| njGetTextureNumG | <-|INDEX|-> |
|---|